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Initial commit [v9.7]
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20
_module/nss/hb_tough2.nss
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20
_module/nss/hb_tough2.nss
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/* Script generated by
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Lilac Soul's NWN Script Generator, v. 2.3
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For download info, please visit:
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http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
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//Goes on creature's OnHeartbeat. Fires when not fighting or talking.
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void main()
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{
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object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN);
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if (IsInConversation(OBJECT_SELF) || GetIsInCombat()) return;
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ActionSpeakString("'Hey, what a big sword you<6F>ve got. Gee, I<>m scared of soldiers, aren<65>t you, Lukey?'");
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ActionPlayAnimation(ANIMATION_LOOPING_PAUSE_DRUNK);
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}
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