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Initial commit [v9.7]
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21
_module/nss/hrtbeat_chatter3.nss
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21
_module/nss/hrtbeat_chatter3.nss
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/* Script generated by
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Lilac Soul's NWN Script Generator, v. 2.3
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For download info, please visit:
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http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
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//Goes on creature's OnHeartbeat. Fires when not fighting or talking.
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void main()
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{
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object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN);
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if (IsInConversation(OBJECT_SELF) || GetIsInCombat()) return;
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DelayCommand(4.0, AssignCommand(GetObjectByTag("GrayMouser"), ActionSpeakString("<Gray Mouser> Braggi! Get a move on with my fours jugs of Magarak's Mare's Sweat wine! And brim me again while I wait!")));
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//DelayCommand(6.0, AssignCommand(GetObjectByTag("Braggi"), ActionSpeakString("Aye, Mouser, comin' up!")));
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}
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