395 lines
8.8 KiB
JSON
395 lines
8.8 KiB
JSON
{
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"__data_type": "GIC ",
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"Creature List": {
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"type": "list",
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{
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"__struct_id": 4,
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{
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"__struct_id": 4,
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}
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Door List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "Stone Door"
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}
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},
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "Door Medium\r\n\r\nHardness DC: 15"
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}
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},
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "Strong Door"
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}
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}
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]
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},
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"Encounter List": {
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"type": "list",
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"value": []
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},
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"List": {
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"type": "list",
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"value": []
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},
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"Placeable List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Low treasure script. \r\n\r\nDetection DC: 25\r\nHardness DC: 10"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - (Low treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 3 (Medium treasure script)\r\n\r\nHardness DC: 15"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 4 (High treasure script)\r\n\r\nHardness DC: 40"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 3 (Medium treasure script)\r\n\r\nHardness DC: 15"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Mist on the ground."
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Invisible Object"
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}
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}
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]
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},
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"SoundList": {
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"type": "list",
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"value": []
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},
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"StoreList": {
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"type": "list",
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"value": []
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},
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"TriggerList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Fire\r\nDetect DC: 22\r\nDisarm DC: 36\r\nSet DC: 35\r\nDamage / Effect: 25d6\r\nAverage Damage: 87.5\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 13 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Gas\r\nDetect DC: 22\r\nDisarm DC: 36\r\nSet DC: 45\r\nDamage / Effect: Black Lotus Extract\r\nAverage Damage: 0\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 15 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Epic Fire\r\nDetect DC: 43\r\nDisarm DC: 58\r\nSet DC: 65\r\nDamage / Effect: 50d6\r\nAverage Damage: 175\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 20 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "This trap trigger causes no damage of its own, but rather causes the nearest object sharing its tag to cast a spell defined by this trigger blueprint at the entering object. This trigger is intended to be used with a Projectile Trap Origin placeable.\r\n\r\nThis type of trap trigger has a Search DC of 22 and a Disarm DC of 36."
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Gas\r\nDetect DC: 22\r\nDisarm DC: 36\r\nSet DC: 45\r\nDamage / Effect: Black Lotus Extract\r\nAverage Damage: 0\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 15 - 30"
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}
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}
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]
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},
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"WaypointList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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}
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]
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}
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}
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