44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
|
|
#include "x0_i0_partywide"
|
|
#include "nw_i0_generic"
|
|
|
|
void main()
|
|
|
|
{
|
|
|
|
object oActor;
|
|
object oTarget;
|
|
|
|
object oPC = GetPCSpeaker();
|
|
|
|
FadeToBlack(oPC);
|
|
|
|
// Give 10 experience (to party) to the PC.
|
|
GiveXPToAll(oPC, 10);
|
|
|
|
// Have "Uluhtc" say something.
|
|
AssignCommand(GetObjectByTag("Uluhtc"), SpeakString("Cthulhu fhtagn! Ph'nglui mglw'nafh Cthulhu R'lyeh wgah-nagl fhtagn!"));
|
|
|
|
// Have the PC say something.
|
|
AssignCommand(oPC, SpeakString("Insanity!"));
|
|
|
|
// Have "Deskcbt1" cast Fear.
|
|
oActor = GetObjectByTag("Deskcbt1");
|
|
AssignCommand(oActor, ActionCastSpellAtObject(SPELL_FEAR, oPC, METAMAGIC_ANY, TRUE, 0, PROJECTILE_PATH_TYPE_DEFAULT, TRUE));
|
|
|
|
// Change Faction
|
|
object oUluhtc = GetObjectByTag("Uluhtc");
|
|
ChangeToStandardFaction(oUluhtc, STANDARD_FACTION_HOSTILE);
|
|
ActionAttack(oPC);
|
|
|
|
// Attack PC
|
|
oTarget = GetObjectByTag("Uluhtc");
|
|
SetIsTemporaryEnemy(oPC, oTarget);
|
|
AssignCommand(oTarget, ActionAttack(oPC));
|
|
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
|
|
|
FadeFromBlack(oPC);
|
|
|
|
}
|
|
|