32 lines
783 B
Plaintext
32 lines
783 B
Plaintext
#include "nw_i0_generic"
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void main()
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{
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// Get the PC who is in this conversation.
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object oPC = GetPCSpeaker();
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object oActor;
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SetLocalString(oPC, "grilli2", "1");
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object oGrilli = GetObjectByTag("grilli3");
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ChangeToStandardFaction(oGrilli, STANDARD_FACTION_HOSTILE);
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ActionAttack(oPC);
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object oBleeder = GetObjectByTag("Bleeder");
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ChangeToStandardFaction(oBleeder, STANDARD_FACTION_HOSTILE);
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// Attack the PC.
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SetIsTemporaryEnemy(oPC, GetNearestObjectByTag("Bleeder"));
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AssignCommand(GetNearestObjectByTag("Bleeder"), DetermineCombatRound(oPC));
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// Have "" cast Caltrops.
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oActor = GetObjectByTag("grilli3xbow");
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AssignCommand(oActor, ActionCastSpellAtObject(SPELL_GRENADE_CALTROPS, oPC, METAMAGIC_ANY, TRUE, 0, PROJECTILE_PATH_TYPE_DEFAULT, TRUE));
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}
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