37 lines
708 B
Plaintext
37 lines
708 B
Plaintext
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#include "in_g_cutscene"
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void main()
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{
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object oTarget;
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location lTarget;
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object oPC = GetPCSpeaker();
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object oMUS = GetNearestObject(OBJECT_TYPE_CREATURE, oPC);
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GestaltCameraFade(0.0, oPC, FADE_IN, FADE_SPEED_MEDIUM, 1.0, 0);
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GestaltClearFX(oPC);
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GestaltCameraTrack(0.0, oMUS, 15.0, 45.0, 20.0, 50.0, 1.0, 20.0, oPC, 1, 0);
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oTarget = GetWaypointByTag("WP_Docks6");
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lTarget = GetLocation(oTarget);
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if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
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oTarget=GetFirstFactionMember(oPC, FALSE);
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while (GetIsObjectValid(oTarget))
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{
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AssignCommand(oTarget, ClearAllActions());
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AssignCommand(oTarget, ActionJumpToLocation(lTarget));
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oTarget=GetNextFactionMember(oPC, FALSE);
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}
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}
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