LoD_PRC8/_module/nss/fall_att_target.nss
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//:://////////////////////////////////////////////////
//:: fall_att_target
/*
Slayers attack Target
*/
//:://////////////////////////////////////////////////
//:: Created By: r3plica
//:: Created On: 02/02/2005
//:://////////////////////////////////////////////////
#include "NW_I0_GENERIC"
void main()
{
object oVampire = OBJECT_SELF;
object oTarget = GetNearestObjectByTag("Target", oVampire);
SetIsTemporaryEnemy(oVampire, oTarget);
DetermineCombatRound();
}