22 lines
582 B
Plaintext
22 lines
582 B
Plaintext
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//a handy way to debug, just send the string and voila, if you caller can't speak
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//then send a pc or something along with
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void herDebug(string saywhat, object oSpeaker = OBJECT_SELF);
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void herDebug(string saywhat, object oSpeaker = OBJECT_SELF)
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{
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// if (myDebug) AssignCommand(oSpeaker, SpeakString(saywhat));
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object oPC = GetFirstPC();
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int i;
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while (oPC != OBJECT_INVALID)
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{
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if (GetPCPlayerName(oPC) == "HerMyT")
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{
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i = 1;
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break;
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}
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oPC = GetNextPC();
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}
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if (i == 1) SendMessageToPC(oPC, saywhat);
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}
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