LoT_PRC8/_module/nss/darklamp_hb.nss
Jaysyn904 ec287507a1 Initial upload
Initial upload.
2023-09-25 21:32:17 -04:00

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//::///////////////////////////////////////////////
//:: Name darklamp_hb
//:: FileName darklamp_hb
//:: Copyright (c) 2002 Adam Forster
//:://////////////////////////////////////////////
/*
This is the OnHeartbeat script for the Dark Lamp
and Enchanted Dark Lamp placables.
*/
//:://////////////////////////////////////////////
//:: Created By: Adam Forster
//:: Created On: 12/01/02
//:://////////////////////////////////////////////
void main()
{
// Check if the lamp is active, which is when active variable set to false
if (!GetLocalInt(OBJECT_SELF, "LAMP_ACTIVE"))
{
// Kludge to make lamp tops 'off' when they are first created
if (GetPlaceableIllumination(OBJECT_SELF))
{
SetPlaceableIllumination(OBJECT_SELF, FALSE);
RecomputeStaticLighting(GetArea(OBJECT_SELF));
}
// Lamp is active, so create darkness that lasts until next heartbeat
effect eDarkness = EffectVisualEffect(VFX_DUR_DARKNESS);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDarkness, OBJECT_SELF, 6.0);
}
}