Added PnP Dire Rat.
Added PnP Dire Rat.
This commit is contained in:
		
							
								
								
									
										24
									
								
								nwn_dark_sun/ar_amclgb_jandor.nss
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								nwn_dark_sun/ar_amclgb_jandor.nss
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,24 @@ | ||||
| // Use x2_it_example as a base for building more complicated items, that is items | ||||
| // that will fire a script on more than one event | ||||
| #include "x2_inc_switches" | ||||
| void main() | ||||
| { | ||||
|     int nEvent =GetUserDefinedItemEventNumber(); | ||||
|     object oPC; | ||||
|     object oItem; | ||||
|  | ||||
|     // * This code runs when the item is equipped | ||||
|     // * Note that this event fires PCs only | ||||
|     if (nEvent ==X2_ITEM_EVENT_EQUIP) | ||||
|     { | ||||
|  | ||||
|         oPC = GetPCItemLastEquippedBy(); | ||||
|         oItem = GetPCItemLastEquipped(); | ||||
|         // If they aren't a 21st level Preserver, unequip the item | ||||
|         if(GetLevelByClass(CLASS_TYPE_WIZARD, oPC) <= 20) | ||||
|         { | ||||
|             AssignCommand(oPC, ClearAllActions(TRUE)); | ||||
|             AssignCommand(oPC, ActionUnequipItem(oItem)); | ||||
|         } | ||||
|     } | ||||
| } | ||||
		Reference in New Issue
	
	Block a user