Added PnP Dire Rat.

Added PnP Dire Rat.
This commit is contained in:
Jaysyn904
2021-07-21 17:48:43 -04:00
parent 552f1686c8
commit b01c5cc7db
10849 changed files with 171143 additions and 1 deletions

View File

@@ -0,0 +1,36 @@
/************************************
* Dimension Door *
* *
* Cost: 6 *
* Power Score: Wis -1 *
* *
*************************************/
#include "lib_psionic"
void main()
{
object oPC=OBJECT_SELF;
int nCost=6;
int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-1;
object oTarget=GetSpellTargetObject();
location lDest;
if (GetIsObjectValid(oTarget)) lDest=GetLocation(oTarget);
else lDest=GetSpellTargetLocation();
effect eVis=EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR);
vector vOrigin=GetPositionFromLocation(GetLocation(oPC));
vector vDest=GetPositionFromLocation(lDest);
if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_DIMENSION_DOOR)) return;
vOrigin=Vector(vOrigin.x+2.0, vOrigin.y-0.2, vOrigin.z);
vDest=Vector(vDest.x+2.0, vDest.y-0.2, vDest.z);
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eVis, Location(GetArea(oPC), vOrigin, 0.0), 0.8);
DelayCommand(0.1, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eVis, Location(GetArea(oPC), vDest, 0.0), 0.7));
DelayCommand(0.8, AssignCommand(oPC, JumpToLocation(lDest)));
DelayCommand(1.0, AssignCommand(oPC, ClearAllActions()));
}