Added PnP Dire Rat.
Added PnP Dire Rat.
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50
nwn_dark_sun/ps_stunstrike.nss
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50
nwn_dark_sun/ps_stunstrike.nss
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/************************************
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* Stunning Strike *
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* *
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* Cost: 16 *
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* Power Score: Wis -2 *
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* *
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************************************/
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#include "lib_psionic"
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void main()
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{
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object oPC=OBJECT_SELF;
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int nCost=16;
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int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-2;
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int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_EMPOWER);
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effect eVis=EffectVisualEffect(VFX_IMP_RESTORATION_LESSER);
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int nDC=(nLevel/4)-3<6?(nLevel/4)-3:6; //see nwscript.nss for IP_CONST_ONHIT_SAVEDC_*
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itemproperty ipEnhance=ItemPropertyOnHitProps(IP_CONST_ONHIT_STUN, nDC,
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IP_CONST_ONHIT_DURATION_50_PERCENT_2_ROUNDS);
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object oTarget=GetSpellTargetObject();
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object oCreatureTarget=oPC;
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if(GetObjectType(oTarget)==OBJECT_TYPE_CREATURE)
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{
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oCreatureTarget=oTarget;
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oTarget=GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
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}
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if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_EMPOWER)) return;
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int nDuration=GetEnhancedDuration(nLevel);
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if(GetIsObjectValid(oTarget))
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{
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if(GetItemHasItemProperty(oTarget, ITEM_PROPERTY_ON_HIT_PROPERTIES)
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|| !GetIsWeapon(oTarget))
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{
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FloatingTextStringOnCreature("You cannot empower this item.", oPC, FALSE);
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}
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else
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{
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SignalEvent(oTarget, EventSpellCastAt(oPC, SPELL_PSIONIC_EMPOWER, FALSE));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oCreatureTarget);
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AddItemProperty(DURATION_TYPE_TEMPORARY, ipEnhance, oTarget, HoursToSeconds(nDuration));
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}
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}
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}
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