Added PnP Dire Rat.
Added PnP Dire Rat.
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36
nwn_dark_sun/stats_bounty.nss
Normal file
36
nwn_dark_sun/stats_bounty.nss
Normal file
@@ -0,0 +1,36 @@
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#include "aps_include"
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#include "dante_db"
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void main()
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{
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string sText= "----------------\n";
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int bBounty = FALSE;
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object oPlayer = GetFirstPC();
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while(GetIsObjectValid(oPlayer))
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{
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if(!GetIsDM(oPlayer) && !GetIsDMPossessed(oPlayer))
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{
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string sVarPlayer = GetCampaignVariableName(oPlayer);
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int nBounty = GetPersistentInt(oPlayer, "Bounty" + sVarPlayer, "ar_dsostats");
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if (nBounty > 0)
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{
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sText += GetName(oPlayer) + " - ";
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sText += IntToString(nBounty) + " ceramics\n";
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if (!bBounty)
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{
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bBounty = TRUE;
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}
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}
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}
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oPlayer = GetNextPC();
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}
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if (bBounty)
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{
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SpeakString(sText);
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}
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else
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{
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SpeakString("--------\nThere are no current bounties.\n");
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}
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}
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