Added NWN Dark Sun module contents

Added NWN Dark Sun module contents.
This commit is contained in:
Jaysyn904
2021-07-12 21:24:46 -04:00
parent 556224a658
commit de24f81734
10609 changed files with 146652 additions and 0 deletions

View File

@@ -0,0 +1,19 @@
void main()
{
object oOrigin = OBJECT_SELF ; // Where the spell came from
object oTarget = GetSpellTargetObject(); // What the spell is aimed at
int nRace = GetRacialType(oTarget);
if (( nRace == RACIAL_TYPE_CONSTRUCT ) || ( nRace == RACIAL_TYPE_ELEMENTAL )
|| ( nRace == RACIAL_TYPE_UNDEAD ))
return;
effect eVis = EffectVisualEffect(VFX_IMP_DISEASE_S);
effect eVis2 = EffectVisualEffect(VFX_IMP_HEALING_S);
int nDam = d6()+6;
effect eRot = EffectDamage(nDam);
effect eHeal = EffectHeal(5);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eRot,oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis2,oOrigin);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eHeal,oOrigin);
}