Added NWN Dark Sun module contents
Added NWN Dark Sun module contents.
This commit is contained in:
40
nwnds_module/hs_kreel_reward3.nss
Normal file
40
nwnds_module/hs_kreel_reward3.nss
Normal file
@@ -0,0 +1,40 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: FileName hs_kreel_reward3
|
||||
//:://////////////////////////////////////////////
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Script Wizard
|
||||
//:: Created On: 10/7/2002 1:34:28 AM
|
||||
//:://////////////////////////////////////////////
|
||||
#include "nw_i0_tool"
|
||||
|
||||
void main()
|
||||
{
|
||||
|
||||
object oPC = GetPCSpeaker();
|
||||
|
||||
object oItem;
|
||||
oItem = GetFirstItemInInventory(oPC);
|
||||
|
||||
while (GetIsObjectValid(oItem))
|
||||
{
|
||||
if (GetTag(oItem)=="MatthaisEar") DestroyObject(oItem);
|
||||
|
||||
oItem = GetNextItemInInventory(oPC);
|
||||
}
|
||||
|
||||
{
|
||||
// Give the speaker the items
|
||||
int nVeggie = d4();
|
||||
//% chance
|
||||
if ((nVeggie > 0) && (nVeggie <= 1))
|
||||
CreateItemOnObject("spectralcloak", GetPCSpeaker(), 1);
|
||||
//% chance
|
||||
else if ((nVeggie > 1) && (nVeggie <= 2))
|
||||
CreateItemOnObject("githskincloak", GetPCSpeaker(), 1);
|
||||
//% chance
|
||||
else if ((nVeggie > 2) && (nVeggie <= 3))
|
||||
CreateItemOnObject("torakswrap", GetPCSpeaker(), 1);
|
||||
//% chance
|
||||
else if (nVeggie > 3)
|
||||
CreateItemOnObject("travisscloak", GetPCSpeaker(), 1);
|
||||
}}
|
Reference in New Issue
Block a user