Added NWN Dark Sun module contents

Added NWN Dark Sun module contents.
This commit is contained in:
Jaysyn904
2021-07-12 21:24:46 -04:00
parent 556224a658
commit de24f81734
10609 changed files with 146652 additions and 0 deletions

View File

@@ -0,0 +1,22 @@
void main()
{
//object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN);
object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_IS_ALIVE, TRUE);
if (IsInConversation(OBJECT_SELF) || GetIsInCombat()) return;
if (GetLocalInt(oPC, "PASSED_GITH_CAVE") < 0)
return;
object oTarget;
object oSpawn;
location lTarget;
oTarget = GetWaypointByTag("wp_plc_githcave");
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "olm_plc_githcave", lTarget);
}