Added NWN Dark Sun module contents
Added NWN Dark Sun module contents.
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45
nwnds_module/ps_contact.nss
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45
nwnds_module/ps_contact.nss
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/************************************
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* Contact *
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* *
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* Cost: 3 *
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* Power Score: Wis *
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* *
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************************************/
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#include "lib_psionic"
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void main()
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{
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object oPC=OBJECT_SELF;
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int nCost=3;
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int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM);
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effect eVis=EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED);
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int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_CONTACT);
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object oTarget=GetSpellTargetObject();
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int nDC=16+(nLevel>30?15:nLevel/2)+GetAbilityModifier(ABILITY_WISDOM, oPC);
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int nTargRace=GetRacialType(oTarget);
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if (nTargRace==RACIAL_TYPE_CONSTRUCT || nTargRace==RACIAL_TYPE_UNDEAD )
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{
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FloatingTextStringOnCreature("This power only affects creatures with minds", oPC, FALSE);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(292), oPC);
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return;
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}
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if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_CONTACT)) return;
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effect eLink=EffectSavingThrowDecrease(SAVING_THROW_WILL, GetEnhancedEffect(nLevel/2, FEAT_PSIONIC_CONTACT), SAVING_THROW_TYPE_MIND_SPELLS);
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eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
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eLink=ExtraordinaryEffect(eLink);
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int nDuration=GetEnhancedDuration(4+nLevel*2);
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if( GetIsImmune(oTarget, IMMUNITY_TYPE_MIND_SPELLS) ||
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(GetLevelByClass(60, oTarget)>=1 && WillSave(oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS, oPC)))
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{
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return;
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}
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));
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}
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