Added NWN Dark Sun module contents

Added NWN Dark Sun module contents.
This commit is contained in:
Jaysyn904
2021-07-12 21:24:46 -04:00
parent 556224a658
commit de24f81734
10609 changed files with 146652 additions and 0 deletions

View File

@@ -0,0 +1,32 @@
/************************************
* Lend Health 25% *
* *
* Cost: 5 *
* Power Score: Con -1 *
* *
************************************/
#include "lib_psionic"
void main()
{
object oPC=OBJECT_SELF;
int nCost=5;
int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-1;
int nHP=GetCurrentHitPoints(oPC)/4;
effect eLink1=EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE);
eLink1=EffectLinkEffects(eLink1, EffectDamage(nHP));
effect eLink2=EffectVisualEffect(VFX_IMP_HEALING_L);
eLink2=EffectLinkEffects(eLink2, EffectHeal(nHP));
object oTarget=GetSpellTargetObject();
if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_LEND_HEALTH)) return;
SignalEvent(oTarget, EventSpellCastAt(oPC, SPELL_PSIONIC_LEND_HEALTH, FALSE));
ApplyEffectToObject(DURATION_TYPE_INSTANT, eLink1, oPC);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eLink2, oTarget);
}