2026/04/20 Update

Added a bunch of notes on various creatures or encounters.
Added some media for reference.
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Jaysyn904
2026-04-20 16:06:16 -04:00
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# Half-Earth Elemental Phase Spider, CR 17
**Huge Magical Beast (Elemental, Psionic Optional)**
**Hit Dice:** 15d10+75 (157 hp)
**Initiative:** +5 (+1 Dex, +4 Improved Initiative)
**Speed:** 40 ft., climb 40 ft.
**Armor Class:** 24 (-2 size, +1 Dex, +15 natural), touch 9, flat-footed 23
**Base Attack/Grapple:** +15/+34
**Attack:** Bite +22 melee (2d8+10 plus poison)
**Full Attack:** Bite +22 melee (2d8+10 plus poison) and 4 claws +17 melee (1d6+5)
**Space/Reach:** 15 ft./15 ft.
---
### Special Attacks
- **Poison (injury):** Fort DC 24, 1d6 Dex + 1d6 Con per round for 3 rounds
- **Pounce:** Full attack after charge
- **Phasing:** Can move partially out of phase to avoid attacks
- **Multiattack:** Bite + 4 claws
- **Earth Meld (Half-Earth):** Can merge partially into stone terrain, gaining +2 AC while melded
---
### Special Qualities
- Darkvision 60 ft., low-light vision
- Evasion
- Climb 40 ft.
- Earth subtype traits (Half-Earth): DR 5/<2F>, immunity to earth-based attacks, burrow partially through earth
- Psionics optional (no CR change)
---
### Saves
- Fort +17
- Ref +11
- Will +8
---
### Abilities
- STR 26 (+8)
- DEX 12 (+1)
- CON 20 (+5)
- INT 2 (-4)
- WIS 14 (+2)
- CHA 6 (-2)
---
### Skills
- Climb +31
- Hide +18
- Spot +15
- Listen +15
- Move Silently +18
---
### Feats
- Multiattack
- Weapon Focus (Bite)
- Improved Initiative
- Power Attack
- Great Fortitude
- Improved Critical (Bite)
---
**Environment:** Mountains / rocky terrain
**Organization:** Solitary or small nest (2<>4)
**Challenge Rating:** 17
**Treasure:** Standard
**Alignment:** Always neutral