15 lines
1.1 KiB
Plaintext
15 lines
1.1 KiB
Plaintext
Athas has a very different background than most D&D settings. Many "standard" monsters, prestige classes, spells or magic items simply do not exist on Athas.
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Athas’ savage, primal landscape is the result of long centuries of ecological and magical abuses. The world is dying.
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Athas puts the survival of the fittest concept to its fullest. Those who cannot adapt to endure the tyrannical sorcerer-kings, the unrelenting sun, or the many dangers of the wastes will certainly perish.
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Thousands of years of reckless spellcasting and epic wars have turned Athas into a barren world, on the verge of an ecological collapse.
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Metals are very rare on Athas. Its scarcity has forced Athasians to rely on barter and different materials, such as ceramic, to use as currency.
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From the lowliest slave to the most powerful sorcerer-king, psionics pervade all levels of Athasian society. Virtually every individual has some mental ability, and every city-state has some sort of psionic academy available.
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Athasians use the term "Will" to refer to someone’s innate ability for psionics and the "Way" for the study of psionics.
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