NWNDS/_notes_/new_loadscreen_hints.txt
2024-03-08 00:07:59 -05:00

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Athas has a very different background than most D&D settings. Many "standard" monsters, prestige classes, spells or magic items simply do not exist on Athas.
Athas savage, primal landscape is the result of long centuries of ecological and magical abuses. The world is dying.
Athas puts the survival of the fittest concept to its fullest. Those who cannot adapt to endure the tyrannical sorcerer-kings, the unrelenting sun, or the many dangers of the wastes will certainly perish.
Thousands of years of reckless spellcasting and epic wars have turned Athas into a barren world, on the verge of an ecological collapse.
Metals are very rare on Athas. Its scarcity has forced Athasians to rely on barter and different materials, such as ceramic, to use as currency.
From the lowliest slave to the most powerful sorcerer-king, psionics pervade all levels of Athasian society. Virtually every individual has some mental ability, and every city-state has some sort of psionic academy available.
Athasians use the term "Will" to refer to someones innate ability for psionics and the "Way" for the study of psionics.