45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Name Spawn Kit Heartbeat Maniger
|
|
//:: FileName asg_scr_spkithbs
|
|
//:: Copyright (c) 2001 Bioware Corp.
|
|
//:://////////////////////////////////////////////
|
|
/*
|
|
This file runs the area heartbeat in releation ship with the SpawnKit
|
|
it is only found and to be used on the placeable. ONLY one placeable
|
|
per area.
|
|
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Donny Wilbanks
|
|
//:: Created On: 5/13/04
|
|
//:://////////////////////////////////////////////
|
|
|
|
#include "asg_i_spawnkit"
|
|
|
|
void main()
|
|
{
|
|
|
|
object oSelf;
|
|
object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC,oSelf);
|
|
int iSingleSpawnIn = GetLocalInt(oSelf,"SPK_SLOWSPAWNIN");
|
|
if (GetIsObjectValid(oPC) && iSingleSpawnIn == TRUE)
|
|
{
|
|
// do a quick check since we found PC in area
|
|
while (GetIsObjectValid(oPC))
|
|
{
|
|
|
|
// ***********************************************************
|
|
// * ASG SPAWN KIT 1.3 - Slow Spawn Code
|
|
// ***********************************************************
|
|
// Designed for the ASG Spawn Kit - needed for the Slow Spawn
|
|
// set up.
|
|
object oArea = GetArea(oPC);
|
|
if (GetIsObjectValid(oArea))
|
|
{
|
|
asg_SpawnCreature(oArea);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|