44 lines
995 B
Plaintext
44 lines
995 B
Plaintext
// Script by: Nyadarus
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// Created: September 2003
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// Used in: The Hermit Quest
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// Purpose: Used to bar the entrance to the Citidel of Fire unless the PC
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// has spoken with Xia
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location lTarget;
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object oTarget;
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void main()
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{
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object oPC = GetLastUsedBy();
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if (!GetIsPC(oPC)) return;
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int nInt;
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nInt=GetLocalInt(oPC, "NW_JOURNAL_ENTRYds_hermitquest");
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if (nInt >= 2)
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{
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oTarget = GetWaypointByTag("CITADEL1");
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lTarget = GetLocation(oTarget);
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//only do the jump if the location is valid.
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//though not flawless, we just check if it is in a valid area.
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//the script will stop if the location isn't valid - meaning that
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//nothing put after the teleport will fire either.
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//the current location won't be stored, either
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if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
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AssignCommand(oPC, ClearAllActions());
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AssignCommand(oPC, ActionJumpToLocation(lTarget));
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}
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else
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{
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FloatingTextStringOnCreature("The door bars your entry.", oPC);
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}
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}
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