NWNDS/nwnds_module/ps_psychblade.nss
Jaysyn904 de24f81734 Added NWN Dark Sun module contents
Added NWN Dark Sun module contents.
2021-07-12 21:24:46 -04:00

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/************************************
* Psychic Blade *
* *
* Cost: 21 *
* Power Score: Con -2 *
* *
*************************************/
#include "lib_psionic"
void main()
{
object oPC=OBJECT_SELF;
int nCost=21;
int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-2;
int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_PSYCHIC_BLADE);
effect eVis=EffectVisualEffect(VFX_IMP_RESTORATION_LESSER);
object oBlade;
int nCurrentTime=GetRealTime();
int nBonus=nLevel/4;
int nDC=(nLevel/4)-3<6?(nLevel/4)-3:6; //see nwscript.nss for IP_CONST_ONHIT_SAVEDC_*
if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_PSYCHIC_BLADE)) return;
int nDuration=GetEnhancedDuration(nLevel);
SignalEvent(oPC, EventSpellCastAt(oPC, SPELL_PSIONIC_PSYCHIC_BLADE, FALSE));
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC);
oBlade=CreateItemOnObject("ps_psychblade_it", oPC);
AssignCommand(oPC, ActionEquipItem(oBlade, INVENTORY_SLOT_RIGHTHAND));
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyEnhancementBonus(nBonus), oBlade, TurnsToSeconds(nDuration));
if(nLevel>=20)
AddItemProperty(DURATION_TYPE_TEMPORARY,
ItemPropertyOnHitProps(IP_CONST_ONHIT_STUN, nDC,
IP_CONST_ONHIT_DURATION_50_PERCENT_2_ROUNDS), oBlade, TurnsToSeconds(nDuration));
if(nLevel>=10)
AddItemProperty(DURATION_TYPE_TEMPORARY,
ItemPropertyMassiveCritical(IP_CONST_DAMAGEBONUS_2d6), oBlade, TurnsToSeconds(nDuration));
DestroyObject(oBlade, TurnsToSeconds(nDuration));
SetLocalInt(oBlade, "BladeExpiration", nCurrentTime+FloatToInt(TurnsToSeconds(nDuration)));
}