50 lines
1.5 KiB
Plaintext
50 lines
1.5 KiB
Plaintext
#include "lcs_inc_general"
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//==========================================/
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object set_armor_model_next(object item, int index, string s2da, object user)
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//==========================================/
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{
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int apart_row = GetItemAppearance(item, ITEM_APPR_TYPE_ARMOR_MODEL, index);
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int apart_index = get_apart_2da_index(s2da, apart_row);
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int apart_index_max = get_apart_max_index(s2da);
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if(apart_index < apart_index_max)
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{
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apart_index++;
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}
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else
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{
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apart_index = 1;
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}
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apart_row = get_apart_2da_row(s2da, apart_index);
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SendMessageToPC(user, "part number: " + IntToString(apart_row));
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DestroyObject(item);
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return CopyItemAndModify(item, ITEM_APPR_TYPE_ARMOR_MODEL, index, apart_row);
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}
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//==========================================/
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object set_armor_model_prev(object item, int index, string s2da, object user)
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//==========================================/
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{
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int apart_row = GetItemAppearance(item, ITEM_APPR_TYPE_ARMOR_MODEL, index);
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int apart_index = get_apart_2da_index(s2da, apart_row);
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int apart_index_max = get_apart_max_index(s2da);
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if(apart_index > 1)
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{
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apart_index--;
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}
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else
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{
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apart_index = apart_index_max;
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}
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apart_row = get_apart_2da_row(s2da, apart_index);
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SendMessageToPC(user, "part number: " + IntToString(apart_row));
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DestroyObject(item);
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return CopyItemAndModify(item, ITEM_APPR_TYPE_ARMOR_MODEL, index, apart_row);
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}
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