25 lines
1.2 KiB
Plaintext
25 lines
1.2 KiB
Plaintext
#include "inc_arenapc"
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void main()
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{
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object oPC = GetPCSpeaker();
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object oCreature = ArenaSummon("cs1_palemaster");
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int iPCLevel = GetLevelByPosition(1, oPC) + GetLevelByPosition(2, oPC) + GetLevelByPosition(3, oPC);
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int iLevelUp = 1;
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while (iLevelUp < iPCLevel)
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{
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if (iLevelUp > 5 && iLevelUp < 9) iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_PALE_MASTER, TRUE);
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else if (iLevelUp > 9 && iLevelUp < 12) iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_PALE_MASTER, TRUE);
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else if (iLevelUp > 12 && iLevelUp < 15) iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_PALE_MASTER, TRUE);
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else if (iLevelUp > 15 && iLevelUp < 18) iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_PALE_MASTER, TRUE);
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else if (iLevelUp == 19) iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_PALE_MASTER, TRUE);
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else iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_WIZARD, TRUE, GetCreatureStartingPackage(oCreature));
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}
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EquipNPC(oCreature, iLevelUp);
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SendMessageToPC(oPC, GetName(oCreature) + "'s level = Wizard " + IntToString(GetLevelByClass(CLASS_TYPE_WIZARD, oCreature)) + ", Pale Master " + IntToString(GetLevelByClass(CLASS_TYPE_PALE_MASTER, oCreature)));
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}
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