2026/01/12 Update
Gated DEBUG text in unarmed_caller.nss Added feat constants for the Combat Focus line of feats. Fixed & tested Fey + PrC spellcasting durations and the caster level returned for templates.
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@@ -17,20 +17,23 @@
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void main()
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{
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DoDebug("unarmed_caller: FUNCTION STARTED");
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DoDebug("unarmed_caller: CALL_UNARMED_FEATS = " + IntToString(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS)));
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DoDebug("unarmed_caller: CALL_UNARMED_FISTS = " + IntToString(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS)));
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if (DEBUG)
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{
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DoDebug("unarmed_caller: FUNCTION STARTED");
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DoDebug("unarmed_caller: CALL_UNARMED_FEATS = " + IntToString(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS)));
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DoDebug("unarmed_caller: CALL_UNARMED_FISTS = " + IntToString(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS)));
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}
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int bCont = FALSE;
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if(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS))
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{
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DoDebug("unarmed_caller: CALLING UnarmedFeats");
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if (DEBUG) DoDebug("unarmed_caller: CALLING UnarmedFeats");
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UnarmedFeats(OBJECT_SELF);
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bCont = TRUE;
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}
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if(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS))
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{
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DoDebug("unarmed_caller: CALLING UnarmedFists");
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if (DEBUG) DoDebug("unarmed_caller: CALLING UnarmedFists");
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UnarmedFists(OBJECT_SELF);
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bCont = TRUE;
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}
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