TLK Cleanup
TLK Cleanup (thanks @barmlot). Added grapple check to catch dead grappler. Made plot items immune to PnP Disarm. Fixed minor script typos. Fixed missing Totemist soulmeld (thanks @barmlot). Fixed Grasping Shadows tlk pointer (thanks @barmlot). Added Duskblade notes.
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@@ -313,7 +313,7 @@ int GetDCAbilityModForClass(int nClass, object oPC)
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return GetAbilityScore(oPC, ABILITY_CHARISMA);
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//outsider HD count as sorc for raks
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case CLASS_TYPE_OUTSIDER: {
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/// @todo Will eventually need to add a check here to differentiate between races. Not all are sorcerers, just most
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// @todo Will eventually need to add a check here to differentiate between races. Not all are sorcerers, just most
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return GetAbilityModifier(ABILITY_CHARISMA, oPC);
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}
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}
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@@ -485,7 +485,7 @@ int bKnowsAllClassSpells(int nClass)
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int GetSpellKnownMaxCount(int nLevel, int nSpellLevel, int nClass, object oPC)
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{
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// If the character doesn't have any spell slots available on for this level, it can't know any spells of that level either
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/// @todo Check rules. There might be cases where this doesn't hold
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// @todo Check rules. There might be cases where this doesn't hold
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if(!GetSlotCount(nLevel, nSpellLevel, GetAbilityScoreForClass(nClass, oPC), nClass))
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return 0;
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int nKnown;
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