Fixed Sigmata radials

Fixed Sigmata radials.  Added spiritual weapon sanity checks.  Forsaker & Vow of Poverty fixes by @Fencas.  Updated Saint template.  Fixed minor TLK updates.  Updated release archive.
This commit is contained in:
Jaysyn904 2024-12-28 22:43:13 -05:00
parent 99298bfadc
commit 7a4dc4dffc
12 changed files with 55 additions and 32 deletions

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Release/PRC8_20241228.7z Normal file

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@ -2192,11 +2192,11 @@
2188 RKVDivineFury 16827175 is_ShadShld T P vs 0x3a 0x09 tob_rby_divfury **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinodd01 sco_lgrinodd01 vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829171 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2189 Summon_Familiar 16825363 ife_familiar V S s 0x00 0x0c nw_s2_familiar **** **** **** **** **** **** 1 500 head **** **** **** **** **** **** out 500 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 3 **** 0 0 53216 0 3161 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2190 RavageGoldenIce 16823002 ife_MagWeap V M v 0x00 0x3a gen_sptouchice **** **** **** **** **** **** 3 1500 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** path Poison 1 **** **** **** **** **** 2 **** 4 **** 0 0 **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2191 SPELL_STIGMATA 16823008 **** V P s 0x00 0x02 gensp_stigmata **** **** **** **** **** **** 1 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 2192 2193 2194 2195 **** **** **** 3 **** 0 0 **** 0 3163 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2192 SPELL_STIGMATA5 16823004 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 **** 0 0 **** 0 525995099 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2193 SPELL_STIGMATA2 16823007 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 **** 0 0 **** 0 525798491 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2194 SPELL_STIGMATA3 16823006 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 **** 0 0 **** 0 525864027 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2195 SPELL_STIGMATA4 16823005 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 **** 0 0 **** 0 525929563 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2191 SPELL_STIGMATA 16825908 **** V P s 0x00 0x02 gensp_stigmata **** **** **** **** **** **** 1 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 2192 2193 2194 2195 **** **** **** 3 16825909 0 0 **** 0 3163 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2192 SPELL_STIGMATA5 16825904 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 16825909 0 0 **** 0 525995099 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2193 SPELL_STIGMATA2 16825907 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 16825909 0 0 **** 0 525798491 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2194 SPELL_STIGMATA3 16825906 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 16825909 0 0 **** 0 525864027 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2195 SPELL_STIGMATA4 16825905 ife_layon V P vs **** 0x02 gensp_stigmata **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2191 3 16825909 0 0 **** 0 525929563 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2196 SPELL_HOLYRADIANCE 16825910 ife_holyrad V P vs 0x00 0x09 gensp_holyrad **** **** **** **** **** **** 1 0 head vco_mehanholy01 **** **** sco_mehanholy01 **** **** up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 3 **** 0 0 **** 0 3164 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2197 FEAT_ANIMALMASTERY 16825924 is_GenDomain C P vs 0x00 0x01 tamer_cvanimal **** **** **** **** **** **** 1 1500 head vco_mehanholy01 **** **** sco_mehanholy01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 3 **** 0 0 **** 0 3160 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2198 IncreaseUnarmedEpic 16825981 ife_cripple V L vs 0x00 0x32 ini_epicinc **** **** **** **** **** **** 5 0 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 3 **** **** 0 **** 0 3186 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****

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@ -189,7 +189,9 @@ void SetDeityByClass(object oCreature)
if(GetLevelByClass(CLASS_TYPE_PRC_EYE_OF_GRUUMSH, oCreature) > 0 ) SetDeity(oCreature, "Gruumsh");
if(GetLevelByClass(CLASS_TYPE_JUDICATOR, oCreature) > 0 ) SetDeity(oCreature, "Selvetarm");
//if(GetLevelByClass(CLASS_TYPE_JUDICATOR, oCreature) > 0 ) SetDeity(oCreature, "Selvetarm");
if(GetLevelByClass(CLASS_TYPE_JUDICATOR, oCreature) > 0 ) SetDeity(oCreature, "Lolth");
if(GetLevelByClass(CLASS_TYPE_OCULAR, oCreature) > 0 ) SetDeity(oCreature, "Great Mother");
@ -793,6 +795,11 @@ void HandleSpiritualWeaponUnequipEvent()
// Get the item that was unequipped
object oWeapon = GetPCItemLastUnequipped();
if(GetIsPC(oSummon) == TRUE)
{
return;
}
int nCasterLevel = PRCGetCasterLevel(oCaster);
int nDuration = nCasterLevel;

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@ -155,7 +155,7 @@
151 Arctic_Dwarf Ad 16826721 16826722 16826723 16826724 16826725 **** 2 4 -2 0 -2 0 2 20 7 RACE_FEAT_ARCDW 8157 1 RACIAL_TYPE_ARC_DWARF 50 7 1 dwarf **** **** **** 4 30 3 1 INT 261
152 Gold_Dwarf Gd 16826726 16826727 16826728 16826729 16826730 **** 0 0 -2 0 0 0 2 20 4 RACE_FEAT_GDWA 8157 1 RACIAL_TYPE_GOLD_DWARF 50 4 1 dwarf **** **** **** 4 30 3 1 INT 261
153 Gray_Dwarf Du 16826731 16826731 16826732 16826731 16826734 **** 0 0 0 0 -4 0 2 20 4 RACE_FEAT_DUERG 16826910 1 RACIAL_TYPE_DUERGAR 40 4 1 duergar **** **** **** 4 30 3 1 INT 261
154 EmptyVessel Ev 16852282 16852282 16852283 16852284 16852285 **** 6 0 0 0 0 0 0 30 145 RACE_FEAT_EMPTYV 8163 1 RACIAL_TYPE_EMPTY_VESSEL 40 145 1 empty_vessel **** 1 1 4 30 3 1 INT 261
154 EmptyVessel Ev 16852282 16852282 16852283 16852284 16852285 **** 6 0 0 0 0 0 0 30 145 RACE_FEAT_EMPTYV 8163 1 RACIAL_TYPE_EMPTY_VESSEL 40 145 1 human **** 1 1 4 30 3 1 INT 261
155 Urdunnir Ud 16826740 16826740 16826741 16826742 16826743 **** 0 0 0 0 -2 0 2 20 4 RACE_FEAT_URDIN 16826911 1 RACIAL_TYPE_URDINNIR 50 4 1 dwarf **** **** **** 4 30 3 1 INT 261
156 Wild_Dwarf Wd 16826744 16826745 16826746 16826747 16826748 **** 2 0 0 0 -2 0 2 20 0 RACE_FEAT_WDWARF 16826911 1 RACIAL_TYPE_WILD_DWARF 50 0 1 dwarf **** **** **** 4 30 3 1 INT 261
157 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****

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@ -45,7 +45,7 @@ void main()
object oShield;
object oSkin = GetPCSkin(oPC);
int nSlot;
int nEvent = GetRunningEvent();
int nEvent = GetCurrentlyRunningEvent();
int nLevel = GetCharacterLevel(oPC);
int nLevelCheck;
int nACArmor = 4+nLevel/3;
@ -160,14 +160,18 @@ void main()
AssignCommand(oPC, ActionUnequipItem(oItem));
FloatingTextStringOnCreature(GetName(oItem)+" would break your vow!", oPC, FALSE);
}
}
if(DEBUG) DoDebug("ft_vowofpoverty: Adding eventhooks");
AddEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "ft_vowofpoverty", TRUE, FALSE);
AddEventScript(oPC, EVENT_ONPLAYERUNEQUIPITEM, "ft_vowofpoverty", TRUE, FALSE);
}
oItem = GetPCItemLastUnequipped();
if((IPGetIsMeleeWeapon(oItem) || GetWeaponRanged(oItem)))
{
IPRemoveAllItemProperties(oItem, DURATION_TYPE_PERMANENT); //Remove bonus from unequiped weapons
}
AddEventScript(oPC, EVENT_SCRIPT_MODULE_ON_EQUIP_ITEM, "ft_vowofpoverty", TRUE, FALSE);
}
// We are called from the OnPlayerUnEquipItem eventhook. Remove OnHitCast: Unique Power from oPC's weapon
else if(nEvent == EVENT_ONPLAYEREQUIPITEM)
else if(nEvent == EVENT_SCRIPT_MODULE_ON_EQUIP_ITEM)
{
oItem = GetPCItemLastEquipped();
int iWeaponAllowed = GetBaseItemType(oItem) == BASE_ITEM_CLUB
@ -186,18 +190,17 @@ void main()
|| GetBaseItemType(oItem) == BASE_ITEM_KATAR
|| GetBaseItemType(oItem) == BASE_ITEM_HEAVY_MACE
|| GetBaseItemType(oItem) == BASE_ITEM_BULLET;
if(GetIsItemPropertyValid(GetFirstItemProperty(oItem)) || !iWeaponAllowed) //Check if weapon is magical or not on allowed list
if((IPGetIsMeleeWeapon(oItem) || GetWeaponRanged(oItem)) &&
(GetIsItemPropertyValid(GetFirstItemProperty(oItem)) || !iWeaponAllowed)) //Check if weapon is magical or not on allowed list
{
AssignCommand(oPC, ClearAllActions(TRUE));
AssignCommand(oPC, ActionUnequipItem(oItem));
FloatingTextStringOnCreature(GetName(oItem)+" would break your vow!", oPC, FALSE);
if(!(GetBaseItemType(oItem) == BASE_ITEM_SLING && GetItemPropertyType(GetFirstItemProperty(oItem)) == ITEM_PROPERTY_MIGHTY)) //Allow Mighty Bonus on Slings
{
AssignCommand(oPC, ClearAllActions(TRUE));
AssignCommand(oPC, ActionUnequipItem(oItem));
FloatingTextStringOnCreature(GetName(oItem)+" would break your vow!", oPC, FALSE);
}
}
}
else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
{
oItem = GetItemLastUnequipped();
if((IPGetIsMeleeWeapon(oItem) || GetWeaponRanged(oItem))) IPRemoveAllItemProperties(oItem, DURATION_TYPE_PERMANENT); //Remove bonus from unequiped weapons
}
}

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@ -77,7 +77,6 @@ void main()
object oSummon = GetItemPossessor(oWeapon); // The wielder of the weapon
object oTarget = PRCGetSpellTargetObject(); // The creature being attacked
object oCaster = GetLocalObject(oSummon, "MY_CASTER"); // Retrieve the stored caster
object oPC = GetFirstPC(); // First player character for debug messages
int nRunEvent = GetRunningEvent();
@ -85,7 +84,13 @@ void main()
{
oSummon = GetPCItemLastUnequippedBy();
oWeapon = GetPCItemLastUnequipped();
SendMessageToPC(GetFirstPC(), "prc_evnt_spirwep: Item OnUnEquip / OnUnAcquire Event running.");
if(GetIsPC(oSummon) == TRUE)
{
return;
}
if(DEBUG) DoDebug("prc_evnt_spirwep: Item OnUnEquip / OnUnAcquire Event running.");
HandleSpiritualWeaponUnequipEvent();
return;
}

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@ -27,7 +27,6 @@ void main()
int nRegen = 1 + nClass/4;
int nSR = 10 + nClass;
int nEvent = GetCurrentlyRunningEvent();
//PostString(oPC, "prc_forsaker running, event: " + IntToString(nEvent), 0, 0, SCREEN_ANCHOR_TOP_LEFT, 20.0, 0xFF0000FF, 0x00000000);
// We aren't being called from any event, instead from EvalPRCFeats
if(nEvent == FALSE)
@ -95,7 +94,9 @@ void main()
{
oItem = GetPCItemLastEquipped();
//Check if weapons are magical
if(GetIsItemPropertyValid(GetFirstItemProperty(oItem)) && (IPGetIsMeleeWeapon(oItem) || GetWeaponRanged(oItem))) //Check if weapon is magical or not on allowed list
if(GetIsItemPropertyValid(GetFirstItemProperty(oItem)) && (IPGetIsMeleeWeapon(oItem) || GetWeaponRanged(oItem)) &&
!(GetBaseItemType(oItem) == BASE_ITEM_SLING && GetItemPropertyType(GetFirstItemProperty(oItem)) == ITEM_PROPERTY_MIGHTY))
//Check if weapon is magical or not on allowed list
{
AssignCommand(oPC, ClearAllActions(TRUE));
AssignCommand(oPC, ActionUnequipItem(oItem));
@ -120,4 +121,11 @@ void main()
}
}
}
//Add AC bonus for rage
//else if(nEvent == EVENT_ONHEARTBEAT)
//{
// PostString(oPC, "Tum tum", 0, 0, SCREEN_ANCHOR_TOP_LEFT, 20.0, 0xFF0000FF, 0x00000000);
// if (nClass >= 3) ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectACIncrease(GetAbilityModifier(ABILITY_CONSTITUTION, oPC), AC_NATURAL_BONUS), oPC);
//}
}

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@ -227,7 +227,7 @@ void main()
//:: Setup Holy Touch extra damage vs evil
object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
effect eEffect1 = VersusAlignmentEffect(EffectDamageIncrease(7, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
effect eEffect1 = VersusAlignmentEffect(EffectDamageIncrease(DAMAGE_BONUS_1d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
effect eEffect2 = VersusAlignmentEffect(EffectDamageIncrease(DAMAGE_BONUS_2, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
eEffect2 = VersusRacialTypeEffect(eEffect2, RACIAL_TYPE_OUTSIDER);
effect eEffect3 = VersusAlignmentEffect(EffectDamageIncrease(DAMAGE_BONUS_2, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);

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@ -2036,8 +2036,8 @@ BAB: 3/4
Invoking: At each level, you gain new invocations known, increased damage with eldritch blast, and an increase in invoker level as if you had also gained a level in the warlock class. You do not, however, gain any other benefit a character of that class would have gained.
1. Hellfire Blast
2.Resistance to Fire 10, Hellfire Infusion
3.Hellfire Shield </entry>
2. Resistance to Fire 10, Hellfire Infusion
3. Hellfire Shield </entry>
<entry id="12774" lang="en" sex="m">Hellfire Blast</entry>
<entry id="12775" lang="en" sex="m">Whenever you use your eldritch blast ability, you can change your eldritch blast into a hellfire blast. A hellfire blast deals your normal eldritch blast damage plus an extra 2d6 points of damage per class level. If your blast hits multiple targets (for example, the eldritch chain or eldritch cone blast shape invocations), each target takes the extra damage. This damage is not fire damage. Hellfire burns hotter than any normal fire.
@ -20961,7 +20961,7 @@ Sharess is a paradoxical deity. Originally, she was a war goddess of the Mulhora
- Hit Die: d6
- Proficiencies: Celebrants of Sharess gain no proficiencies
- Skill Points: 6 + Int Modifier.
- Skill Points: 6+ Int modifier.
REQUIREMENTS:
@ -48937,7 +48937,7 @@ Those they name as heretics or servants of evil call them zealots. Those they pr
- Hit Die: d8
- Proficiencies: Shadowbane Stalkers gain no proficiencies.
- Skill Points: 6 + Int Modifier.
- Skill Points: 6+ Int modifier.
REQUIREMENTS: