Fixed Asherati's Body Lamp Dazzle

Fixed Asherati's Body Lamp Dazzle.  Made Evard's Black Tentacles wand craftable.  Updated tester module to make default area a PvP zone.  Updated Release Archive.
This commit is contained in:
Jaysyn904 2024-11-07 21:41:03 -05:00
parent 2b8781ffee
commit 820ddff588
7 changed files with 54 additions and 24 deletions

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2286 Undead_Wild_Shape_WOLF **** 1 1 1 3 0
2287 Undead_Wild_Shape_BOAR **** 1 1 1 3 0
2288 Undead_Wild_Shape_BADGER **** 1 1 1 3 0
2289 Ashrati_Bodylamp **** 1 1 1 3 0
2289 Ashrati_Bodylamp **** 1 1 1 1 0
2290 RAY_CHARM_PERSON **** 1 1 1 8 0
2291 RAY_CHARM_MONSTER **** 1 1 1 8 0
2292 RAY_SLEEP **** 1 1 1 8 0

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5210 Killoren_Aspect_D 16835213 16835214 ife_racehate **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2334 **** 0.5 10 **** **** **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 0
5211 Killoren_Aspect_A 16835211 16835212 ife_naturesense **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2333 **** 0.5 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 0 **** **** **** **** 0 0
5212 Killoren_Enchantment 16835141 16835142 ife_nolure **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_BLADE_MEDITATION **** **** **** **** **** **** **** 1
5213 Ashrati_BodyLampDazzle 16835205 16835206 ife_X1HDenier **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2332 **** 0.5 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_ASHERATI_BODY_DAZZLE 6 1 **** **** **** **** 0 0
5214 Ashrati_BodyLamp 16835203 16835204 ife_x2blindsigh **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2289 **** 0.5 -1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_ASHERATI_BODY_LAMP 6 1 **** **** **** **** 0 0
5213 Ashrati_BodyLampDazzle 16835205 16835206 ife_X1HDenier **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2332 **** 0.5 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_ASHERATI_BODY_DAZZLE 6 0 **** **** **** **** 0 0
5214 Ashrati_BodyLamp 16835203 16835204 ife_x2blindsigh **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2289 **** 0.5 -1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_ASHERATI_BODY_LAMP 6 0 **** **** **** **** 0 0
5215 Spelldance_Dance 16835162 16835163 ife_spellf_wield **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2257 **** 0.5 -1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
5216 Spelldance_Enthrall 16835164 16835165 is_EthVis **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2064 **** 0.5 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
5217 Spelldance_Sleep 16835166 16835167 is_Sleep **** **** **** **** **** **** **** **** **** **** 0 0 **** **** **** 2065 **** 0.5 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1

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@ -2290,7 +2290,7 @@
2286 Undead_Wild_Shape_WOLF 16835046 ife_WildWolf T P 0 **** 0x01 prc_blight_undws **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2283 3 **** 0 0 **** 0 786633870 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2287 Undead_Wild_Shape_BOAR 16835047 ife_WildBoar T P 0 **** 0x01 prc_blight_undws **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2283 3 **** 0 0 **** 0 786699406 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2288 Undead_Wild_Shape_BADGER 16835048 ife_WildBadger T P 0 **** 0x01 prc_blight_undws **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 2283 3 **** 0 0 **** 0 786764942 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2289 Ashrati_Bodylamp 16835203 is_Light V T v 0x1a 0x01 race_bodylamp **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2289 Ashrati_Bodylamp 16835203 is_Light V P 0 0x01 0x01 race_bodylamp **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 5214 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2290 RAY_CHARM_PERSON 766 is_CharmPer E L V **** 0x02 sp_ray_charmp **** **** **** **** **** **** 8 0 **** **** **** **** **** **** **** out 500 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11 **** 3 **** 0 0 83839 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2291 RAY_CHARM_MONSTER 765 is_CharmMon E L V **** 0x02 sp_ray_charmm **** **** **** **** **** **** 8 0 **** **** **** **** **** **** **** out 500 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11 **** 3 **** 0 0 83839 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2292 RAY_SLEEP 915 ife_sleepray E L V **** 0x02 sp_ray_sleep **** **** **** **** **** **** 8 0 **** **** **** **** **** **** **** out 500 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11 **** 3 **** 0 0 83839 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
@ -2333,7 +2333,7 @@
2329 SPELL_FOM_DIVINE_SONG_RAISEDEAD 16789706 fom_raisdead V P v 0x00 0x01 fom_ds5_res **** **** **** **** **** **** 1 500 head **** **** **** **** **** **** out 500 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 3 16789707 0 0 53224 0 24210 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2330 SPELL_FOM_DIVINE_SONG_SPELLRESISTANCE 16789708 fom_splresis V P v 0x00 0x01 fom_ds5_splresis **** **** **** **** **** **** 1 500 head **** **** **** **** **** **** out 500 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 3 16789709 0 0 53224 0 24211 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2331 SPELL_FOM_ENCOREPERFORMANCE 16823108 ife_X2LastInsp V P v 0x00 0x01 fom_encore **** **** **** **** **** **** 1 1500 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 23 **** 1 16823492 0 0 **** 0 24212 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2332 Ashrati_BodylampDazzle 16835205 is_Light V T v 0x1a 0x01 race_bodylampdaz **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 **** **** **** 0 Sphere 9.14 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** ****
2332 Ashrati_BodylampDazzle 16835205 is_Light V T 0 0x00 0x02 race_bodylampdaz **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6197 1 0 **** 1 5213 **** **** 0 Sphere 9.14 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** ****
2333 Killoren_Aspect_A 16835205 is_Light V T v 0x1a 0x01 race_kil_ancient **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2334 Killoren_Aspect_D 16829740 ife_wepspec_Bax V T 0 **** 0x02 race_kil_smite **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** **** 0 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 3 **** 3 **** 0 0 **** 1 3991 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2335 Killoren_Aspect_H 16835205 is_Light V T v 0x1a 0x01 race_kil_hunter **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****

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/* Body Lamp Dazzle racial ability for Ashrati
Dazzle enemies*/
/* Once per day, as a free action, an asherati can bring his skin up
to full brilliance so rapidly that it can dazzle all creatures within
30 feet for 1 minute. Creatures can avoid this effect with a
successful Fortitude save (DC 10 +1/2 the asherati's character level
+ his Cha modifier). */
#include "prc_inc_spells"
void main()
{
object oPC = OBJECT_SELF;
location lTarget = GetLocation(oPC);
effect eExplode = EffectVisualEffect(VFX_FNF_FIREBALL);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eExplode, lTarget);
int nDC = 10 + GetAbilityModifier(ABILITY_CHARISMA, oPC) + GetHitDice(oPC)/2;
//Get the first target in the radius around the caster
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget);
while(GetIsObjectValid(oTarget))
{
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
if(oPC != oTarget && !PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
{
effect eDazzle = SupernaturalEffect(EffectDazzle());
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDazzle, oTarget, 60.0);
}
//Get the next target in the specified area around the caster
oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget);
}
}
//:: Declare major variables
object oCaster = OBJECT_SELF;
location lLoc = GetLocation(oCaster);
int nCasterLvl = PRCGetCasterLevel(oCaster);
int nPenetr = nCasterLvl + SPGetPenetr();
float fRange = FeetToMeters(30.0);
float fDelay;
effect eVis = EffectVisualEffect(VFX_FNF_FIREBALL);
//:: Calculate the Fortitude saving throw DC
int nDC = 10 + (GetHitDice(oCaster) / 2) + GetAbilityModifier(ABILITY_CHARISMA, oCaster);
//:: Display the visual effect instantly at the caster's location
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lLoc);
//:: Get the first target in the radius around the caster
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRange, lLoc);
while(GetIsObjectValid(oTarget))
{
if(spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oCaster))
{
if (oTarget != oCaster)
{
//:: Fire spell cast at event for target
SignalEvent(oTarget, EventSpellCastAt(oCaster, PRCGetSpellId()));
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_SPELL))
{
fDelay = PRCGetRandomDelay(0.4, 1.1);
//:: Apply penalty effect
effect eDazzle = SupernaturalEffect(EffectDazzle());
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDazzle, oTarget, 60.0);
}
}
}
//:: Get the next target in the specified area around the caster
oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRange, lLoc);
}
}