Fixed a few TLK entries
Fixed a few TLK entries. Added potential future spell scripts to notes.
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46
Notes/future spells/pg_s0_regcw.nss
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46
Notes/future spells/pg_s0_regcw.nss
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//::///////////////////////////////////////////////
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//:: Sihlbrane's Grove
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//:: Regenerate Critical Wounds
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//:: 00_S0_REGCW
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//:://////////////////////////////////////////////
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/*
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Regenerate 4 HP per round for 10 rounds +
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caster level.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Yaballa
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//:: Created On: 7/9/2003
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//:://////////////////////////////////////////////
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#include "pg_ss_spelltwk"
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#include "x2_inc_spellhook"
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//#include "x0_i0_spells"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2003-06-20 by Georg
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oTarget = PRCGetSpellTargetObject();
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int nRace = MyPRCGetRacialType(oTarget);
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int nMetamagic = PRCGetMetaMagicFeat();
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if((nRace != RACIAL_TYPE_CONSTRUCT) || (nRace != RACIAL_TYPE_UNDEAD))
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{
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PRCRemoveEffectsFromSpell(oTarget, GetSpellId());
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RegenerateWounds(4, oTarget, nMetamagic);
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}
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}
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