Minor script tweaks
Minor script tweaks
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@ -9,6 +9,7 @@ Make blank cls_spell_*.2da
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Add cls_spgn_*.2da to classes.2da
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Add class entry in prc_classes.2da
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Add the spellbook feat (#1999) to cls_feat_*.2da at the appropriate level
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Add class to PRCGetSpellSaveDC() in prc_add_spell_dc
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Add class to GetSpellbookTypeForClass() below
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Add class to GetAbilityScoreForClass() below
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Add class to bKnowsAllClassSpells() below if necessary
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@ -27,6 +28,7 @@ Make cls_spcr_*.2da
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Make blank cls_spell_*.2da
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Add cls_spkn_*.2da and cls_spgn_*.2da to classes.2da
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Add class entry in prc_classes.2da
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Add class to PRCGetSpellSaveDC() in prc_add_spell_dc
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Add class to GetSpellbookTypeForClass() below
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Add class to GetAbilityScoreForClass() below
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Add class to bKnowsAllClassSpells() below if necessary
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@ -1969,10 +1969,11 @@ int GetCanFormCast(object oCreature)
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case RACIAL_TYPE_BEAST:
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case RACIAL_TYPE_ANIMAL:
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case RACIAL_TYPE_OOZE:
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// case RACIAL_TYPE_PLANT:
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// These forms can't cast spells
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//case RACIAL_TYPE_PLANT:
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// These forms can't cast spells
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return FALSE;
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break;
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case RACIAL_TYPE_SHAPECHANGER:
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case RACIAL_TYPE_ELEMENTAL:
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case RACIAL_TYPE_DRAGON:
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@ -6680,4 +6680,4 @@ int GetLevelByTypeDivine(object oCaster = OBJECT_SELF)
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}
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//:: Test Void
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//void main (){}
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//:: void main (){}
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