2026/04/26 Morning Update
Fixed Weapon of Choice: Scythe typo in iprp_feats.2da. Fixed Chaos Dragon breath not randomizing.
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File diff suppressed because it is too large
Load Diff
@@ -205,11 +205,11 @@ void main()
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//Affects damage, saving throw, and impact visual.
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//Affects damage, saving throw, and impact visual.
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switch(Random(5))
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switch(Random(5))
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{
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{
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case 0: DBREED = DAMAGE_TYPE_COLD;
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case 0: DBREED = DAMAGE_TYPE_COLD; break;
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case 1: DBREED = DAMAGE_TYPE_ACID;
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case 1: DBREED = DAMAGE_TYPE_ACID; break;
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case 2: DBREED = DAMAGE_TYPE_FIRE;
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case 2: DBREED = DAMAGE_TYPE_FIRE; break;
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case 3: DBREED = DAMAGE_TYPE_SONIC;
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case 3: DBREED = DAMAGE_TYPE_SONIC; break;
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case 4: DBREED = DAMAGE_TYPE_ELECTRICAL;
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case 4: DBREED = DAMAGE_TYPE_ELECTRICAL; break;
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}
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}
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}
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}
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