Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
52 lines
1.9 KiB
Plaintext
52 lines
1.9 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: FileName: "ss_ep_fleetness"
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/* Purpose: Fleetness of Foot - grants the target double the movement rate
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for 20 hours. Yowza!
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Boneshank
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//:: Last Updated On: March 11, 2004
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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#include "inc_epicspells"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
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if (!X2PreSpellCastCode())
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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return;
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}
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if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_FLEETNS))
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{
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object oTarget = PRCGetSpellTargetObject();
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int nDuration = 20;
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eVis = EffectVisualEffect(VFX_IMP_HASTE);
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effect eImpact = EffectVisualEffect(VFX_IMP_GOOD_HELP);
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effect eSpeed = EffectMovementSpeedIncrease(99);
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effect eLink = EffectLinkEffects(eSpeed, eDur);
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float fDelay;
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if(GetIsReactionTypeFriendly(oTarget) || GetFactionEqual(oTarget))
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{
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fDelay = PRCGetRandomDelay(0.4, 1.1);
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//Fire spell cast at event for target
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SignalEvent(oTarget, EventSpellCastAt
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(OBJECT_SELF, SPELL_EXPEDITIOUS_RETREAT, FALSE));
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DelayCommand(fDelay, SPApplyEffectToObject
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(DURATION_TYPE_INSTANT, eImpact, oTarget));
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DelayCommand(fDelay, SPApplyEffectToObject
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(DURATION_TYPE_INSTANT, eVis, oTarget));
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DelayCommand(fDelay, SPApplyEffectToObject
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(DURATION_TYPE_TEMPORARY, eLink, oTarget,
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HoursToSeconds(nDuration), TRUE, -1, GetTotalCastingLevel(OBJECT_SELF)));
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}
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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}
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