PRC8/nwn/nwnprc/trunk/epicspellscripts/ss_ep_nailedsky.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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//:://////////////////////////////////////////////
//:: FileName: "ss_ep_nailedsky"
/* Purpose: Nailed to the Sky - the target, if it fails its Will save, is
thrust into the sky, where it dies in a vacuum
*/
//:://////////////////////////////////////////////
//:: Created By: Boneshank
//:: Last Updated On: March 11, 2004
//:://////////////////////////////////////////////
// Fixed by Strat because Boneshank was a bloody idiot
#include "prc_alterations"
//#include "x2_inc_spellhook"
#include "inc_epicspells"
#include "prc_inc_teleport"
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
if (!X2PreSpellCastCode())
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
return;
}
object oTarget = PRCGetSpellTargetObject();
if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_NAILSKY))
{
//Declare major variables
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, PRCGetSpellId()));
// Teleportation spell, so can be prevented by teleportation blocking effects
if(GetCanTeleport(oTarget, GetLocation(oTarget), FALSE, TRUE, TRUE))
{
if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, GetEpicSpellSaveDC(OBJECT_SELF, oTarget)) && !GetIsDead(oTarget))
{
SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDeath(TRUE)), oTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget);
}
}
}
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
}