Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
23 lines
867 B
Plaintext
23 lines
867 B
Plaintext
#include "inv_inc_invfunc"
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void main()
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{
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int nSpellID = GetSpellId();
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int nBlast;
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switch(nSpellID)
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{
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case INVOKE_HELLFIRE_BLAST: nBlast = INVOKE_ELDRITCH_BLAST; break;
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case INVOKE_HELLFIRE_SPEAR: nBlast = INVOKE_ELDRITCH_SPEAR; break;
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case INVOKE_HELLFIRE_GLAIVE: nBlast = INVOKE_ELDRITCH_GLAIVE; break;
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case INVOKE_HELLFIRE_BLOW: nBlast = INVOKE_HIDEOUS_BLOW; break;
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case INVOKE_HELLFIRE_CHAIN: nBlast = INVOKE_ELDRITCH_CHAIN; break;
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case INVOKE_HELLFIRE_CONE: nBlast = INVOKE_ELDRITCH_CONE; break;
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case INVOKE_HELLFIRE_LINE: nBlast = INVOKE_ELDRITCH_LINE; break;
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case INVOKE_HELLFIRE_DOOM: nBlast = INVOKE_ELDRITCH_DOOM; break;
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default: return;
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}
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SetLocalInt(OBJECT_SELF, "INV_HELLFIRE", TRUE);
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UseInvocation(nBlast, CLASS_TYPE_WARLOCK);
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} |