PRC8/nwn/nwnprc/trunk/newspellbook/tob_wtrn_wtrvnhr.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
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White Raven Hammer
tob_wtrn_wtrvnhr.nss
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29/09/07 by Stratovarius
*/ /** @file
White Raven Hammer
White Raven (Strike)
Level: Crusader 8, Warblade 8
Prerequisite: Three White Raven maneuvers
Initiation Action: 1 Standard Action
Range: Melee Attack
Target: One Creature
Duration: 1 round.
You slam your opponent with a mighty attack to disrupt his senses and leave
him unable to defend himself while your allies close to finish him off.
If your strike hits, you deal an extra 6d6 damage and your opponent is stunned.
*/
#include "tob_inc_move"
#include "tob_movehook"
void TOBAttack(object oTarget, object oInitiator)
{
effect eNone;
PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, d6(6), 0, "White Raven Hammer Hit", "White Raven Hammer Miss");
if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
{
effect eLink = ExtraordinaryEffect(EffectVisualEffect(VFX_IMP_FAERIE_FIRE));
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eLink, oTarget);
eLink = ExtraordinaryEffect(EffectStunned());
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0);
}
}
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
{
DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
}
}