Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
35 lines
1.4 KiB
Plaintext
35 lines
1.4 KiB
Plaintext
/*
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3/1/21 by Stratovarius
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When you attain 3rd level, inner power begins to shine forth from your face, giving you a radiant countenance that dismays your foes.
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With a glance, you can render a single foe within 30 feet shaken for 1 round (Will negates; save DC 10 + invested
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essentia + Cha modifier). Your glance becomes a mindaffecting fear effect, and using it requires a move action.
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Any foe that successfully saves against this effect is immune to your unbearable countenance for 1 hour thereafter.
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*/
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = OBJECT_SELF;
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int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_INCANDESCENT_COUNTENANCE);
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effect eLink;
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if (nEssentia)
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{
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if(!TakeMoveAction(oMeldshaper)) return;
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object oTarget = PRCGetSpellTargetObject();
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int nDC = 10 + nEssentia + GetAbilityModifier(ABILITY_CHARISMA, oMeldshaper);
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if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_FEAR) && !GetLocalInt(oTarget, "IncanCountenance"))
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{
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// Same effect as Doom Spell
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectShaken(), oTarget, 6.0);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DOOM), oTarget);
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}
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else
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{
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SetLocalInt(oTarget, "IncanCountenance", TRUE);
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DelayCommand(HoursToSeconds(1), DeleteLocalInt(oTarget, "IncanCountenance"));
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}
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}
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} |