PRC8/nwn/nwnprc/trunk/newspellbook/moi_incan_unbear.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
3/1/21 by Stratovarius
When you attain 3rd level, inner power begins to shine forth from your face, giving you a radiant countenance that dismays your foes.
With a glance, you can render a single foe within 30 feet shaken for 1 round (Will negates; save DC 10 + invested
essentia + Cha modifier). Your glance becomes a mindaffecting fear effect, and using it requires a move action.
Any foe that successfully saves against this effect is immune to your unbearable countenance for 1 hour thereafter.
*/
#include "moi_inc_moifunc"
void main()
{
object oMeldshaper = OBJECT_SELF;
int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_INCANDESCENT_COUNTENANCE);
effect eLink;
if (nEssentia)
{
if(!TakeMoveAction(oMeldshaper)) return;
object oTarget = PRCGetSpellTargetObject();
int nDC = 10 + nEssentia + GetAbilityModifier(ABILITY_CHARISMA, oMeldshaper);
if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_FEAR) && !GetLocalInt(oTarget, "IncanCountenance"))
{
// Same effect as Doom Spell
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectShaken(), oTarget, 6.0);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DOOM), oTarget);
}
else
{
SetLocalInt(oTarget, "IncanCountenance", TRUE);
DelayCommand(HoursToSeconds(1), DeleteLocalInt(oTarget, "IncanCountenance"));
}
}
}