Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
/*
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21/02/19 by Stratovarius
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Mystic Reflections
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Fundamental
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Level/School: 0/Divination
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Range: Close
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Target: One creature
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Duration: Instantaneous
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You peer slightly into the Plane of Shadow and can see the distortion in an object’s shadow-self caused by the presence of magic.
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This mystery lists all magical effects on a target creature.
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*/
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#include "shd_inc_shdfunc"
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#include "shd_mysthook"
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void main()
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{
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object oShadow = OBJECT_SELF;
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// Get infinite uses at this level
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if (GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oShadow) >= 14) IncrementRemainingFeatUses(oShadow, 23668);
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if(!ShadPreMystCastCode()) return;
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object oTarget = PRCGetSpellTargetObject();
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struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_NONE);
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if(myst.bCanMyst)
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{
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effect eAOE = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eAOE))
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{
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FloatingTextStringOnCreature(GetName(oTarget)+" is under the effect of "+GetMysteryName(GetEffectSpellId(eAOE)), oShadow, FALSE);
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// Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}// end while - Effect loop
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}
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} |