Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
64 lines
1.8 KiB
Plaintext
64 lines
1.8 KiB
Plaintext
/*
|
|
----------------
|
|
Covering Strike
|
|
|
|
tob_wtrn_cvrstrk.nss
|
|
----------------
|
|
|
|
19/08/07 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Covering Strike
|
|
|
|
White Raven (Strike)
|
|
Level: Crusader 4, Warblade 4
|
|
Prerequisite: One White Raven maneuver
|
|
Initiation Action: 1 Standard Action
|
|
Range: Melee Attack
|
|
Target: One Creature
|
|
Duration: 3 rounds.
|
|
|
|
You make a ferocious series of attacks at your enemies, forcing them on the defensive
|
|
and buying your allies critical seconds needed to slip past them unharmed.
|
|
|
|
If your strike hits, your target suffers a -4 penalty to attacks and attacks you.
|
|
*/
|
|
|
|
#include "tob_inc_move"
|
|
#include "tob_movehook"
|
|
//#include "prc_alterations"
|
|
|
|
void TOBAttack(object oTarget, object oInitiator)
|
|
{
|
|
effect eNone;
|
|
PerformAttackRound(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, FALSE, "Covering Strike Hit", "Covering Strike Miss");
|
|
if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
|
|
{
|
|
effect eLink = ExtraordinaryEffect(EffectVisualEffect(VFX_IMP_FAERIE_FIRE));
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eLink, oTarget);
|
|
eLink = ExtraordinaryEffect(EffectAttackDecrease(4));
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 18.0);
|
|
AssignCommand(oTarget, ClearAllActions());
|
|
AssignCommand(oTarget, ActionAttack(oInitiator));
|
|
}
|
|
}
|
|
|
|
void main()
|
|
{
|
|
if (!PreManeuverCastCode())
|
|
{
|
|
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oInitiator = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
|
|
|
|
if(move.bCanManeuver)
|
|
{
|
|
DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
|
|
}
|
|
} |