PRC8/nwn/nwnprc/trunk/smp/phs_s_giantvermi.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*:://////////////////////////////////////////////
//:: Spell Name Giant Vermin
//:: Spell FileName PHS_S_GiantVermi
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Transmutation
Level: Clr 4, Drd 4
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (8M)
Targets: Up to three vermin, captured in your inventory
Duration: 1 min./level
Saving Throw: None
Spell Resistance: Yes
You turn three normal-sized centipedes, two normal-sized spiders, or a single
normal-sized scorpion into larger forms. Only one type of vermin can be
transmuted (so a single casting cannot affect both a centipede and a spider),
and all must be grown to the same size. The size to which the vermin can be
grown depends on your level; see the table below.
More description.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Placeholder script.
"Summoning" spell. It'll use some items as a material
component to grow the things...
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
}