PRC8/nwn/nwnprc/trunk/epicspellscripts/ss_ep_reunited.nss
Jaysyn904 57410b02d2 2025/05/10 Update
Fixed Vile Death
Added ApplyFiendishTemplate()
Fixed Risen Reunited.
2025-05-09 17:54:20 -04:00

49 lines
1.3 KiB
Plaintext

//::///////////////////////////////////////////////
//:: Name Epic Spell: Risen Reunited
//:: FileName ss_ep_reunited.nss
//:://////////////////////////////////////////////9
/** @file Epic Spell: Risen Reunited
School: Conjuration (Healing)
Components: V,S
Range: Personal
Target: Any known deceased creature
Duration: Instantaneous
Saving Throw: None (harmless)
Spell Resistance: No (harmless)
You concentrate on any deceased creature*, regardless of proximity,
and resurrect them. Following the instant they regain life, the spell
teleports the subject to your location.
*Upon casting this spell, a conversation will appear listing all
available players who are dead. Choose the player from this list to
resurrect and teleport to you.
Author: Stratovarius
Created: 12/10/06
Updated: Jaysyn
Modified: 2025-05-09 17:41:28
**/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "prc_inc_spells"
#include "inc_dynconv"
void main()
{
PRCSetSchool(SPELL_SCHOOL_CONJURATION);
// Run the spellhook.
if (!X2PreSpellCastCode()) return;
//Define vars
object oPC = OBJECT_SELF;
StartDynamicConversation("ep_cnv_risres", oPC, DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, FALSE, TRUE, oPC);
PRCSetSchool();
}