PWE_PRC8/_module/nss/_ew_superflyv2.nss
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

49 lines
2.9 KiB
Plaintext

void main()
{
object oPC = GetPCSpeaker();
effect edumb1 = EffectVisualEffect(VFX_IMP_HEAD_ACID);
effect edumb2 = EffectVisualEffect(VFX_IMP_HEAD_COLD);
effect edumb3 = EffectVisualEffect(VFX_IMP_HEAD_ELECTRICITY);
effect edumb4 = EffectVisualEffect(VFX_IMP_HEAD_EVIL);
effect edumb5 = EffectVisualEffect(VFX_IMP_HEAD_FIRE);
effect edumb6 = EffectVisualEffect(VFX_IMP_HEAD_HEAL);
effect edumb7 = EffectVisualEffect(VFX_IMP_HEAD_HOLY);
effect edumb8 = EffectVisualEffect(VFX_IMP_HEAD_MIND);
effect edumb9 = EffectVisualEffect(VFX_IMP_HEAD_NATURE);
effect edumb10 = EffectVisualEffect(VFX_IMP_HEAD_ODD);
effect edumb11 = EffectVisualEffect(VFX_IMP_HEAD_SONIC);
effect edumb12 = EffectVisualEffect(VFX_IMP_HARM);
effect edumb13 = EffectVisualEffect(VFX_IMP_PULSE_COLD);
effect edumb14 = EffectVisualEffect(VFX_IMP_PULSE_FIRE);
effect edumb15 = EffectVisualEffect(VFX_IMP_PULSE_HOLY);
effect edumb16 = EffectVisualEffect(VFX_FNF_HOWL_ODD);
effect edumb17 = EffectVisualEffect(VFX_IMP_SUPER_HEROISM);
effect edumb18 = EffectVisualEffect(VFX_IMP_UNSUMMON);
effect edumb19 = EffectDisappear();
effect edumb20 = EffectVisualEffect(VFX_COM_CHUNK_RED_LARGE);
effect edumb21 = EffectAppear();
DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb1,oPC));
DelayCommand(1.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb2,oPC));
DelayCommand(2.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb3,oPC));
DelayCommand(2.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb4,oPC));
DelayCommand(3.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb5,oPC));
DelayCommand(3.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb6,oPC));
DelayCommand(4.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb7,oPC));
DelayCommand(4.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb8,oPC));
DelayCommand(5.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb9,oPC));
DelayCommand(5.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb10,oPC));
DelayCommand(6.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb11,oPC));
DelayCommand(6.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb12,oPC));
DelayCommand(7.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb13,oPC));
DelayCommand(7.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb14,oPC));
DelayCommand(8.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb15,oPC));
DelayCommand(8.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb16,oPC));
DelayCommand(9.0, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb17,oPC));
DelayCommand(9.5, ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb18,oPC));
DelayCommand(10.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,edumb19,oPC));
DelayCommand(11.5,ApplyEffectToObject(DURATION_TYPE_INSTANT,edumb20,oPC));
DelayCommand(12.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,edumb21,oPC));
}