PWE_PRC8/_module/nss/chk_class_rogue.nss
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//::///////////////////////////////////////////////
//:: FileName chk_class_rogue
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 11/27/2002 10:41:52 AM
//:://////////////////////////////////////////////
#include "prc_class_const"
int StartingConditional()
{
object oPC = GetPCSpeaker();
int iRogue = GetLevelByClass(CLASS_TYPE_ROGUE, oPC)
+ GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
+ GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
+ GetLevelByClass(CLASS_TYPE_NINJA, oPC)
+ GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC)
+ GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC);
if(iRogue == 0)
return FALSE;
else
return TRUE;
/* // Restrict based on the player's class
int iPassed = 0;
if(GetLevelByClass(CLASS_TYPE_ROGUE, GetPCSpeaker()) >= 1)
iPassed = 1;
if(iPassed == 0)
return FALSE;
return TRUE; */
}