PWE_PRC8/_module/nss/enchant10mil.nss
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

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int nInt;
object oTarget;
effect eEffect;
/* Script generated by
Lilac Soul's NWN Script Generator, v. 2.2
For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
//Put this on action taken in the conversation editor
void main()
{
object oPC = GetPCSpeaker();
if (GetGold(oPC) >= 10000000)
{
AssignCommand(oPC, TakeGoldFromCreature(10000000, oPC, TRUE));
}
else
{
eEffect = EffectDamage(2000, DAMAGE_TYPE_MAGICAL, DAMAGE_POWER_ENERGY);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC);
oTarget = oPC;
//Visual effects can't be applied to waypoints, so if it is a WP
//the VFX will be applied to the WP's location instead
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SMOKE_PUFF), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SMOKE_PUFF), GetLocation(oTarget));
}
}