20 lines
885 B
Plaintext
20 lines
885 B
Plaintext
void main()
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{
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object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN);
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object oTarget;
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oTarget = GetObjectByTag("lightning");
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//ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_STRIKE_HOLY), GetLocation(oTarget));
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget));
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oTarget = GetObjectByTag("lightning1");
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget));
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oTarget = GetObjectByTag("lightning2");
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget));
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oTarget = GetObjectByTag("lightning3");
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget));
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}
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