62 lines
1.3 KiB
Plaintext
62 lines
1.3 KiB
Plaintext
/* Script generated by
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Lilac Soul's NWN Script Generator, v. 1.2
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For download info, please visit:
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http://www.angelfire.com/space/lilacsoul */
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//Put this OnUsed
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void main()
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{
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object oPC = GetLastUsedBy();
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if (!GetIsPC(oPC)) return;
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int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));
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if (DoOnce==TRUE) return;
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SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
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SetLocalInt(oPC, "isthereaportal", 1);
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object oTarget;
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object oSpawn;
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oTarget = GetWaypointByTag("portalspawn");
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oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "sewerportal", GetLocation(oTarget));
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oTarget = oSpawn;
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DIVINE_STRIKE_FIRE), GetLocation(oTarget));
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oTarget = GetObjectByTag("MajorTreasureDoor");
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), GetLocation(oTarget));
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oTarget = GetObjectByTag("MajorTreasureDoor");
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DestroyObject(oTarget, 3.0);
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oTarget = GetObjectByTag("Brazier");
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if (GetPlaceableIllumination(oTarget))
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{
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AssignCommand(oTarget, PlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
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SetPlaceableIllumination (oTarget, FALSE);
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}
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else
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{
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AssignCommand(oTarget, PlayAnimation(ANIMATION_PLACEABLE_ACTIVATE));
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SetPlaceableIllumination (oTarget, TRUE);
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}
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RecomputeStaticLighting(GetArea(oTarget));
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}
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