PWE_PRC8/_module/nss/weapon20.nss
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

45 lines
981 B
Plaintext

#include "prc_x2_itemprop"
/* Script generated by
Lilac Soul's NWN Script Generator, v. 2.2
For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
//Put this on action taken in the conversation editor
void main()
{
object oPC = GetPCSpeaker();
object oTarget;
object oItem;
oTarget = oPC;
oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
itemproperty ipAdd;
ipAdd = ItemPropertyAttackBonus(20);
IPSafeAddItemProperty(oItem, ipAdd);
oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
ipAdd = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_MAGICAL, IP_CONST_DAMAGEBONUS_2d12);
IPSafeAddItemProperty(oItem, ipAdd);
oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
ipAdd = ItemPropertyVisualEffect(ITEM_VISUAL_SONIC);
IPSafeAddItemProperty(oItem, ipAdd);
oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
ipAdd = ItemPropertyEnhancementBonus(20);
IPSafeAddItemProperty(oItem, ipAdd);
}