Encounter work
Separated static spawns in "Forest of Hope: Central". Fixed faction issues with Corrak's Crew. Added "Faction Zoo" area for future faction work. Tweaked factions. Made sure creatures with CODI AI were granting XP. Tweaked Masterwork weapons. Fixed Warforged appearance not showing up properly in toolset.
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@@ -886,7 +886,7 @@
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882 "Shambling Mound" **** Shambling_Mound ad_shambler **** G F 1 1 1 1 SLOW 1.75 3.5 1 1.8 1 0.9 2.4 H 1 17 1 1 po_shambler 4 9 1 6 1 60 30 stone__head 0 1
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883 "Shambling Mound: Fungal" **** Shambling_Mound2 ad_shambler2 **** Y F 1 1 1 1 SLOW 1.75 3.5 1 1.8 1 0.9 2.4 H 1 17 1 1 po_shambler 4 9 1 6 1 60 30 stone__head 0 1
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884 "Shark, Zombie" **** Shark_zombie c_sharkzomb default R S **** 1 1 1 FAST 1.76 2.73 0.6 0.75 1 1.4 2.1 L 0 2 1 1 po_sharkmk 3 9 14 29 1 60 30 head 0 1
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885 "(Dynamic Warforged) Azmin / Acidchalk" 16777217 Character_model F default B P 1.3 1 1.2 1.2 NORM 1.65 2.87 0.3 0.7 2.25 0.3 2.1 H 1 4 1 1 po_GolIron 3 9 0 9 1 60 30 head_g 6 1
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885 "(Dynamic Warforged) Azmin / Acidchalk" **** Character_model F default B P 1.3 1 1.2 1.2 NORM 1.65 2.87 0.3 0.7 2.25 0.3 2.1 H 1 4 1 1 po_GolIron 3 9 0 9 1 60 30 head_g 6 1
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886 "(Dynamic Goblin) Evil Asmo / Sebastian Cain / Draygoth" **** Character_model l default R P 0.8 1 0.7 0.65 NORM 1.04 2.08 0.25 0.3 1.5 0.25 1.1 H 1 10 1 1 **** 2 9 0 0 1 60 30 head_g 6 1
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887 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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888 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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