Encounter work
Separated static spawns in "Forest of Hope: Central". Fixed faction issues with Corrak's Crew. Added "Faction Zoo" area for future faction work. Tweaked factions. Made sure creatures with CODI AI were granting XP. Tweaked Masterwork weapons. Fixed Warforged appearance not showing up properly in toolset.
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23
_module/nss/invis_onspawn.nss
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23
_module/nss/invis_onspawn.nss
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//::///////////////////////////////////////////////
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//:: Name invis_onspawn
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//:: Copyright (c) 2022 Project RATDOG
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//:://////////////////////////////////////////////
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/*
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Sets spawner permenently invisible. Used for
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faction spawn markers since they must be
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creatures.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 20221203
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//:://////////////////////////////////////////////
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void main()
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{
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effect eNatInvis = EffectInvisibility(4);
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eNatInvis = SupernaturalEffect(eNatInvis);
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eNatInvis = ExtraordinaryEffect(eNatInvis);
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DelayCommand(0.0f, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eNatInvis, OBJECT_SELF));
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}
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