Area Cleanup. Added CEP3 Skyboxes

Area Cleanup.  Added CEP3 Skyboxes.  Beholder AI fix.  NPC & Mook pass.  Added QN OnHit script.  Add XP for Traps system.
This commit is contained in:
Jaysyn904
2021-12-31 01:45:43 -05:00
parent 8c0a2224cb
commit 64c913bf07
282 changed files with 10734 additions and 10497 deletions

View File

@@ -13839,7 +13839,7 @@ int AI_AttemptHostileSkills()
GlobalIntelligence >= 3) ||
GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_FORCE_PICKPOCKETING, AI_OTHER_COMBAT_MASTER))
{
// SpeakString("Seting for NO: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_NO_PICKPOCKETING, AI_OTHER_COMBAT_MASTER)) + " YES: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_FORCE_PICKPOCKETING, AI_OTHER_COMBAT_MASTER)));
//SpeakString("Seting for NO: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_NO_PICKPOCKETING, AI_OTHER_COMBAT_MASTER)) + " YES: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_FORCE_PICKPOCKETING, AI_OTHER_COMBAT_MASTER)));
// Need appropriate level of skill, checked On Spawn, or overriden...
AI_ActionUseSkillOnMeleeTarget(SKILL_PICK_POCKET);
return TRUE;